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Jonah Gravenstein
Machiavellian Space Bastards
20982
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Posted - 2014.10.23 15:11:35 -
[1] - Quote
Brochan McLeod wrote: Where you think Moral codes and Noble actions should be apart of Game Decisions?
Nowhere.... They SHOULD be part of YOU! But that concept seems lost on some of my fellow players... unfortunately.
Moral codes and noble actions are culture and environment sensitive, different cultures and environments produce different rules and thus moral codes, you only have to look at the differences between cultures in the real world to see this.
Eve is a game that is advertised as a harsh, dark and dystopian environment, where you, the player, are basically an immortal demigod and content for every other player. The setting and rules in Eve are very different to their real life equivalents, as such the moral code that applies to Eve is different to the moral codes that apply in the real world.
TL;DR I don't bring my real world morals into Eve, and I don't take my Eve morals, or lack of them, into meatspace; because I can differentiate between fantasy and real life I know that they're very different places and to do so would be inappropriate.
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
20985
|
Posted - 2014.10.23 15:31:33 -
[2] - Quote
Brochan McLeod wrote:You may be looking at a virtual world with makebelieve characters but there are real folks behind that screen. While it may be true that there are real people behind the screen, their character is not, it is a digital entity that is content for other players. In short other players are advanced, and in some cases not so advanced, NPCs.
Quote:Theres PvP and theres just beeing rotten to the core. Ive not been around too long in this game but ive allready seen stuff that makes your eyes water. Its downright distasteful. So find another game that is more to your liking, nobody is forcing you to play Eve.
Quote:If that means im a weak carebear... pffff... then i wear that title with pride. You're struggling to qualify for that title at the moment.
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
20990
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Posted - 2014.10.23 16:54:21 -
[3] - Quote
Veers Belvar wrote:To advocate for changes that I view as positive for the game is nothing short of laudable. You misspelt laughable.
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
20995
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Posted - 2014.10.23 17:00:24 -
[4] - Quote
Jenn aSide wrote:UnknownEnemyCombatant wrote:as a new player in eve. 45 days. i have had a very hard time. i have zero isk. and saved to buy a astero, that a person blew up as fast as it took to buy it. i now have no way to make money no ships and a general bad taste in my mouth. so i understand you point. as it is now ill prob just left my acct unsub since i cant buy anything or do anythin. i dont even have the isk to upgrade my clone, so yes eve was fun for a week. n it just seem like its full of the worst kind of people in the gaming community. WITNESS NOW, all ye who think the OP has a point. The above poster (who can't figure out how to play a game that most of us learned how to play years ago when it was much harsher and didn't give you so much free stuff in the tutorials) is what you what MORE of in this game. What he failed to mention was that he was in lowsec, in a completely untanked faction frigate.
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
20997
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Posted - 2014.10.23 17:12:11 -
[5] - Quote
Veers Belvar wrote:Sure the typical suicide ganking griefers that roam the forums aren't lauding me - I'll survive. Thankfully the real heroes of Eve, the people I meet every day in highsec - the hard working mission runners, the capable incursion runners, the manufacturers, the traders, even the diligent miners, and all the other PvE folks, express support for my positions I'm in the group of players that you say support your position, and I've yet to see anything from you that's worth getting behind, most of it is namby pamby, wishy washy, hand holding crap spouted by a fool with little or no knowledge of what he's talking about.
"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." is as true now as it was when it was originally posted by Abrazzar, especially as the majority of the groups that you claim to have the support of rarely post on the forums.
Quote: and would like to see a more orderly and humane highsec....where suicide ganking is rare, and punishments for it server. Those are the people I care about, not the suicide ganking nullsecers. You care for nothing except your ego.
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
21000
|
Posted - 2014.10.23 17:23:59 -
[6] - Quote
La Nariz wrote:Anslo wrote: Also 7/11's don't even have a pharmacy m8r.
Then why are you claiming to work in a pharmacy? I think UAE answered that, Anslo is Sid 
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
21004
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Posted - 2014.10.23 18:06:25 -
[7] - Quote
Veers Belvar wrote:Oh dear, should I expect a wardecc? I'm terrified. You might find out that it's not always as easy as blowing up week old players in their ventures. Elite PvP and all. What are you going to do, close corp and reform it like every other time you've been wardecced?
All mouth, no trousers, nothing new there.
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
21005
|
Posted - 2014.10.23 18:35:47 -
[8] - Quote
Kaarous Aldurald wrote:Ah, Vegan. The single most unreasonable religion.
You know I heard at work the other day that science has now linked a Vegetarian diet to a lower sperm count? So it literally does make you less of a man. If we weren't meant to eat animals, why are they made of meat?
I have no problem with vegetarians or vegans, until they start preaching at me or criticising me for not believing as they do, that gets them a rapid Foxtrot Oscar, the same goes for the religious types.
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
21012
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Posted - 2014.10.23 18:44:38 -
[9] - Quote
Brochan McLeod wrote:If i play checkers with my wife and i knock her teeth out everytime i get a bit overenthousiastic ... that would drastically shorten my marriage. Knocking your wife's teeth out when you get overenthusiastic isn't a valid move in checkers, and is likely to end up in you having your balls removed from your throat after she forcibly relocates them there, with her foot.
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
21012
|
Posted - 2014.10.23 18:54:54 -
[10] - Quote
Ralph King-Griffin wrote:Some Rando wrote:Was wondering why posts were talking about real-life violence and then realized this was a carebear thread. Carebears always go there. Shockingly quickly As well. It's almost as if they can't tell the difference between fantasy and reality.....
There's several words for that, they can generally be found in various medical tomes under the heading mental illness.
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
21012
|
Posted - 2014.10.23 18:59:05 -
[11] - Quote
Veers Belvar wrote:Ralph King-Griffin wrote:Kaarous Aldurald wrote:Is anyone else wondering what violent spousal abuse has to do with winning in a video game? No actually, I'd rather not know. As usual it's the "elite PvP" folks who are always obsessing over these things. They're not the ones that threaten violence in the real world over what happens in a video game, that would be some of the carebears.
Anslo wrote:I don't make promises. Things to **** up when I do. I act first then let the actions speak. Heh, that's fair enough, actions generally do speak louder than words.
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
21023
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Posted - 2014.10.23 19:16:43 -
[12] - Quote
Veers Belvar wrote:Fair enough. This would be a strong argument where I trying to rid highsec of all non-consensual PvP. I am not. I am not looking for complete safety in highsec. The gist of most of your posting says otherwise.
Quote:What I would like to see is less aimless violence without consequences. For instance, the people who pop pods in thrashers every 15 minutes. Or the professional empty ship exploders. These can be deterred without making highsec "entirely safe." If you want to see consequences for aimless violence then it is up to you to provide those consequences, welcome to the sandbox.
Quote:And I, for one, would like to see CONCORD cracking down on career criminal suicide gankers. I, for one, would like to see you try and provide the consequences you so desperately want CCP to provide for you via CONCORD.
Stop being so damn lazy and actually do something INGAME if you feel so strongly about it, that's the whole damn principle of an open ended game such as Eve.
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
21027
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Posted - 2014.10.23 19:31:48 -
[13] - Quote
Ralph King-Griffin wrote:La Nariz wrote:Veers Belvar wrote:Ralph King-Griffin wrote:Kaarous Aldurald wrote:Is anyone else wondering what violent spousal abuse has to do with winning in a video game? No actually, I'd rather not know. As usual it's the "elite PvP" folks who are always obsessing over these things. How about keeping the violence in game like we do? Or just post your meltdown thread and do your iz-esque threatening posts. like this? Dial 0800 TEARS for the internet detective
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
21031
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Posted - 2014.10.23 19:35:31 -
[14] - Quote
Ralph King-Griffin wrote:DaReaper wrote: OT: Ralph, first time someone showed up and orange to me on the forums lol.
Iv been showing as -10 to myself for weeks now, I wouldn't worry about it dude. That'll be the self loathing because you're obviously a terrible person for shooting people in the face in a video game where you're allowed to shoot people in the face 
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
21043
|
Posted - 2014.10.24 17:36:01 -
[15] - Quote
Wallace Trucker wrote:This response concerns me. It seems you believe your pixelized character has a brain of it's own, and you have no control over it's actions. You just sign it on, and he takes off doing it's own thing. The fact is this digital character is a direct reflection of who you are. The digital character in every way is you. He reflects your morals, your thought patterns and processes, right down to your very soul. It is incapable of thinking for itself, or taking actions without YOU telling it what to do. Eve is an MMORPG, RPG (role playing game) being the pertinent part in this instance. Which part of the words ROLE PLAYING GAME do you not understand?
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
21044
|
Posted - 2014.10.24 18:26:28 -
[16] - Quote
Wallace Trucker wrote:I am familiar with all these terms and there definitions. Evidentially not
Quote:But these terms would all indicate that all involved parties are aware of the fact that the person is "role playing" and are familiar with who the person really is. As stated earlier Eve is an MMORPG, as such it's fairly reasonable to assume that the people who are playing it are role playing regardless of whether or not you are familiar with who the other person really is
Quote:And if you are role playing why choose to play a criminal who shoots and steals from other people Because you're able to is as good a reason as any, most MMORPGs cast you almost exclusively in the role of a hero, being a hero gets boring after a while.
Quote:this also concerns me. What concerns me is your inability to differentiate between reality and fantasy, your complete fail at quoting is also slightly disconcerting.
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
21055
|
Posted - 2014.10.24 21:42:51 -
[17] - Quote
admiral root wrote:Wallace Trucker wrote: And if you are role playing why choose to play a criminal who shoots and steals from other people...this also concerns me. Darth Vader is the coolest bad guy ever, and he was a criminal who shot people and stole from them... on a galactic scale. Does George Lucas concern you, or just David Prowse? Bearing in mind that the guy who played Darth Vader also dressed up in green and taught generations of children how to cross the road without ending up dead.
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
21058
|
Posted - 2014.10.24 22:13:09 -
[18] - Quote
Serene Repose wrote:Derrick Miles wrote:Serene Repose wrote:I wish I could agree with your premise OP, but I think you have to restate it. You're really talking about the problems with associating with sociopaths. You can see a post like this brings them out of the woodwork and they have no problem at all crowing about their sociopathic behavior - touting it to be perfectly normal, while YOUR perspective is the problem.
They have no compunction about bragging they are not men of their word, or ladies with integrity and honor. They will boast about lying as a rule, then vilify you for getting near enough to them to hear them utter those lies. Ah, but to believe them? They'd lie in game. Why do we assume they aren't lying here? I don't. May their egos shrivel up even more.
a.) Our society generates sociopaths as a natural result of its nature.
b.) It's been happening so long people now think it IS human nature.
c.) Anyone, just anyone, can access the internet.
d.) Why wouldn't they find EVE the perfect environment?
e.) Haven't I been saying this for years now?
"The fault is not in our stars, Brutus. It is in ourselves." Saying someone is a sociopath for disassociating consequences and their actions in a digital gaming environment is a stretch at best. Were this true, then it's possible to exist in a reality apart from this one we're in. I don't know what reality you live in, but in the one I live in the ability to tell the difference between actions, and their consequences, carried out in a virtual world and those carried out in the real world is a sign of a healthy mind.
Maybe you should seek some help.
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
21078
|
Posted - 2014.10.25 14:15:11 -
[19] - Quote
La Nariz wrote:Barton Breau wrote:Kaarous Aldurald wrote:As with many of my comparisons, I shall go back to that most hallowed of games, Super Mario Brothers.
In Super Mario Brothers, I don't get upset when Mario dies, I don't flip my lid when he falls down the bottomless pit for the 2051st time. That is because I do not get emotionally invested in the game. And that is because I realize that the basic point of the game is for him to die, repeatedly, to provide me a challenge. The entire game is setup in such a fashion that his death is all but inevitable.
And in the face of functionally inevitable loss, acceptance of that possibility is the only appropriate course of action. Well, first of all we are not inside miniluv and do not get to dictate what people should or shouldnt emotionally invest into, to turn the usual excrements around, if you are sick of crybabies, you can quit :) Second, old arcade games were usually CAREFULLY tuned around the assumption that a teen will play them and thus only rarely (due to a bug for example, or designer was drunk that one day) they would face you with unsurmountable challenges, rpgs and games working around rng and the possibility of infinite influences in general do not work that way, you can do everything perfectly, yet you can still loose. Third, the neighbor didnt kill your mario, you did, whether we like it or not if the anger or annoyance has a viable target not being oneself, the situation becomes a whole new ballgame, another pitfall of pvp games. What the hell are you going on about? Goons killed drunk Mario with infinite rpg ammo fired by loose bugs in insurmountable ballgames or some other such nonsense.
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
21086
|
Posted - 2014.10.25 21:04:09 -
[20] - Quote
Terminator Cindy wrote:Aeon Plex wrote:We fly to planet 1, and they ask if they can test the range on their fit, and I'm happy to oblige. They ask me to stop orbiting them so they can check range, and so I do, and then they fly to 0, and kill my Garmur without hesitation, then blink off the conversation we had been having for about an hour. Like the school bullies ( which is what most of those sissies are in real life ), they do that because they don't have the balls for 1v1 in true equal combat mode. Yeah, but no.
OP trusted someone they didn't know, in a game where trust is more valuable than isk, kinda dumb tbh.
As for your comment about bullies, you're assuming that what someone does in a virtual world, one with very different rules from those found in the real world, is an accurate reflection of what they're like in real life. That says more about you than it does about them, and that's not a compliment.
TL:DR You're talking out of your arse about people you don't know.
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
21087
|
Posted - 2014.10.25 21:40:44 -
[21] - Quote
13kr1d1 wrote:It's less about e-bushido and more about the fact that people who play a game with the sole purpose of wanting to ruin someone else's game experience is doing it for very personal reasons. Eve is a competitive PvP game, in order for someone to win, somebody else must lose.
Quote:Most of these people are indeed probably either sociopaths or have been abused and take it out on other people in the way that wont get them banned Projection, you're doing it. Eve is a role playing game, it's fairly reasonable to assume that the people you consider to be sociopaths or child abuse victims are actually just playing the villain in a game where playing the villain is explicitly allowed.
Quote: griefing in a game which has no anti-griefing policies apart from newbie space, which is only one system. Once you're out of there, you can get griefed til the cows come home.[ Griefing is defined by CCP, not you. and FYI there's a total of 25 solar systems where it is forbidden, on pain of a ban, to mess with newbies, not 1.
Quote:I bet you anything that if a corp of gankers sat outside newbie systems on gates and ganked THOSE people, even though they're carefully avoiding the rules, CCP would ban them, because a 15 day trial that cant get invested enough with "foot in the door" to buy at least one month of Eve Online means worse sales for CCP.
It's totally within the current rules to camp and gank newbies outside of their newbie systems, yet I doubt anyone doing a concerted effort of that would last long. I'll take that bet.
Quote:I mean, I really would like to point out this system flaw. How is it griefing if you do it to newbies in the starter systems, yet not griefing if you do it somewhere else? There's no logic to that. It falls under taking advantage of a newbies lack of game knowledge, and is only applicable in newbie systems
Attempting to abuse a new playerGÇÖs lack of knowledge of the game and its mechanic for your personal gain or simply for their harm is prohibited in these solar systems. This includes, but is not limited to; tricking new players into situations where you or others may open fire on them freely or scamming ISK or assets from them. Source
It's CCP's game, they define griefing and what they say goes. If you think that there's a flaw in their logic I suggest you hit F12 and raise a ticket.
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
21088
|
Posted - 2014.10.25 22:54:52 -
[22] - Quote
13kr1d1 wrote:Jonah Gravenstein wrote:13kr1d1 wrote:It's less about e-bushido and more about the fact that people who play a game with the sole purpose of wanting to ruin someone else's game experience is doing it for very personal reasons. Eve is a competitive PvP game, in order for someone to win, somebody else must lose. What's competitive about ganking highsec miners who make less isk than you in a whole day than you ratting for one hour a day? Logic, please use. I mine, because I mine in a ship that is fairly hard to gank and I actually tank it, I am somewhat less efficient than a max yield Retriever or Mackinaw in the short term, but I don't have to replace my ship regularly. When other miners in the same belt/system get ganked because they are flying max yield fits and are rather easy to kill, there's less competition for the available ores, which means more is available to me, and I'm unlikely to get ganked because of my choice of mining ship; ergo I make more money than they do in the long term.
I also sell mining ships and modules, if miners get ganked in the systems I sell them in there's a good chance they'll buy their replacements from me.
The picture is bigger than you imagine, logic try using it.
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
21090
|
Posted - 2014.10.25 22:58:34 -
[23] - Quote
13kr1d1 wrote:La Nariz wrote: You could, I don't know, keep everything in-game that is already in-game instead of trying to connect in-game to out-of-the-game.
There is no "in game" without "out of game". There is if you can tell the difference between fantasy and reality 
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
21092
|
Posted - 2014.10.25 23:07:57 -
[24] - Quote
13kr1d1 wrote:And yet, people trick "rookies" all the time with can bait and all other sorts of things outside those same systems that are "off limits". Speaking of tricking newbies, aren't you the scumbag who wanted to rip newbies off by paying them 60%ish of the going rate for their ore?
You're a despicable hypocrite.
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
21093
|
Posted - 2014.10.25 23:22:38 -
[25] - Quote
13kr1d1 wrote:Jonah Gravenstein wrote:13kr1d1 wrote:And yet, people trick "rookies" all the time with can bait and all other sorts of things outside those same systems that are "off limits". Speaking of tricking newbies, aren't you the scumbag who wanted to rip newbies off by paying them 60%ish of the going rate for their ore? You're a hypocrite. So ganking someone and depriving them of all their ISK is cool, negotiating pay with someone for their ores is scumbag... great. I'm not the one calling people sociopaths or suggesting that they've been abused because of the way they play a game with very different rules than real life, especially a game that explicitly allows them to be the villain.
What's good for the goose and all that.
Quote:I see why other reasonable people quit this thread. lol, you think that you're a reasonable person, that's rich.
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
21099
|
Posted - 2014.10.26 01:26:38 -
[26] - Quote
ISD Gallifreyan wrote:"POP" Hello! Your TARDIS appears to be malfunctioning, it shouldn't make that popping noise.
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
21101
|
Posted - 2014.10.26 02:15:27 -
[27] - Quote
Mag's wrote:Jonah Gravenstein wrote:ISD Gallifreyan wrote:"POP" Hello! Your TARDIS appears to be malfunctioning, it shouldn't make that popping noise. INATL? It was locked for a while, our erstwhile ISD timelord obviously unlocked it again sometime in the past, or was that the future?
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
21102
|
Posted - 2014.10.26 02:24:12 -
[28] - Quote
Mag's wrote:
Or should I whip out my sonic screwdriver?
Ooer missus 
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
21105
|
Posted - 2014.10.26 06:26:09 -
[29] - Quote
ISD Ezwal wrote:I own something that has to be kicked into action, rattles, clanks, is rather rusty, bellows black smoke, vents white plumes and leaks oil all over the place. It also seems to be splattered with Troll blood. It gets me there every time!  It's a British car built sometime between 1955 and 1975 isn't it?
Sorry couldn't resist
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
21117
|
Posted - 2014.10.26 18:48:16 -
[30] - Quote
Veers Belvar wrote:Benny Ohu wrote:Veers Belvar wrote:Omar Alharazaad wrote:Being the good guy in EVE is a tricky thing to be honest. It requires effort and coordination and smarts in order to be effective at all, and oftentimes it will be against opponents that are watching your every move and changing their tactics to try and counter your own. In short, it's hard and as such it's not going to attract as many people as the dark side will. Plus, as you stated, the pay sucks. Unless groups of PVE'rs are willing to pay well for mercenaries to play the role of White Knight for them, there's little incentive to bother. Just my opinion on the matter though. +1 you made a contentless post to say you'd liked omar's post but omar's post has no likes  I don't do likes....the system is broken. You don't do anything at all, maybe it's you that is broken and not the system 
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
21118
|
Posted - 2014.10.26 19:08:05 -
[31] - Quote
Veers Belvar wrote:And yet you seem to spend an inordinate amount of time crying about what I do and post. So apparently one of us is much more interested in the other, and it sure ain't me. The only crying I do is laughter related, mostly at your expense.
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
21118
|
Posted - 2014.10.26 19:19:55 -
[32] - Quote
Veers Belvar wrote:No, he, like you, is obsessing with what I post - unable to handle out that some of us are proud and happy PvE players, unrepentant for our playstyles. And for someone who goes around calling himself a high functioning sociopath, I'm really, really unconcerned by attempts from you and your ilk to mock me. Pointing out the flaws and ignorance evident in pretty much everything you post is not obsessive, it's a public service to those that may mistakenly think that you know what you're talking about.
As for the rest I'm a happy and unrepentant PvE player, I mine, I mission I trade, I make stuff. However I accept that others are free to shoot at me if they wish to, and take steps to lower the chances of that happening. You on the other hand want CCP to take those steps for you.
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
21122
|
Posted - 2014.10.26 19:25:37 -
[33] - Quote
Veers Belvar wrote:Nonsense. The vast majority of highsec PvE players wan't to be able to happily PvE without constantly being wardecced, ganked, awoxxed, etc..... I've managed to happily PvE away for the last 5 years with absolutley zero wardecs, ganks, awoxing etc. The only problems I've had have been down to my own stupidity and greed.
Quote:Virtually none of them appreciate the PvP folks. Look at the all the forum posts requesting nerfs. They should do, without PvP players there would be pretty much nobody to sell ships and modules to.
Quote:You are entitled to your own opinions, not your own facts. Maybe you should take this statement to heart. You're continually presenting your own opinion as fact, or doesn't it apply to you?
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
21123
|
Posted - 2014.10.26 19:39:25 -
[34] - Quote
Veers Belvar wrote:Nonsense. I am completely unconcerned about people shooting at me. When has it happened before? I consider myself virtually invincible, and completely unconcerned by the laughable gankers. Nonsense is the right word for about 99.99% of your posting, including this particular little gem.
Quote:What does concern me is the slaughter of AFK haulers and miners Don't be AFK, it's that simple.
When new players get ganked you'll find that the gankers will often reimburse them for their losses once they realise that they're newbies, especially if they're good sports about it.
Quote:and of generally helpless people in places like Uedama. They choose to be helpless, their problem not mine, or anybody else's for that matter
Quote:That I think is profoundly wrong, and determintal to the game, and that I think should be addressed by CCP. Your opinion is irrelevant, CCP address things that they see as worth addressing, non consensual PvP in highsec is not on their list of things worth addressing as far as I know.
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
21129
|
Posted - 2014.10.26 20:01:43 -
[35] - Quote
La Nariz wrote:There are plenty of ways to protect against that, think about it. :effort:
It's much easier to ask CCP to do it for you.
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
21137
|
Posted - 2014.10.27 04:31:31 -
[36] - Quote
Nevil Oscillator wrote:Jonah Gravenstein wrote::effort:
It's much easier to ask CCP to do it for you.
CCP does do it for you, no player organisation would be able to produce the same reaction as Concord To a certain extent yes, Concord punishes crime, it doesn't prevent it though, and it never should.
Some people would like to see Concord's role expanded to protection and prevention too, instagibbing anybody who has the temerity to enter highsec while -5 or worse essentially outlawing criminals to lowsec, providing protection details etc. As far as I'm concerned these things should be provided by players working together, not an omnipotent NPC that you can't escape. Those people are the ones that the :effort: comment is aimed at.
Furthermore some also want low sec status to result in highsec docking rights removal, inability to access highsec POS's while under GCC or with low sec status, the list goes on and on.
Nil mortifi sine lucre.
|

Jonah Gravenstein
Machiavellian Space Bastards
21141
|
Posted - 2014.10.27 06:30:58 -
[37] - Quote
Silent Stories wrote:Not sure if this was mentioned, but. I'm fairly new and i'm sure some of you will say super new, ive been playing for a couple of months and enjoying the game as much as i can get on and play. Welcome to Eve 
Quote:I find the hardest thing to do in this game is making "new" friends. When i first started i was found by a mining group that took me in. they've basically disbanded now.
I'm still in the corp, but what i find the most obnoxious is that they tell you don't talk in local chat at all, or it will start a war. So i never did it, i didn't wanna be the problem. Finding new friends can be tough, especially with the terrible advice you were given about chatting with others. Unless you talk crap in local you're unlikely to start a war, Eve is a social game and telling you not to talk in local goes against that. My advice to you is to find a corp that isn't paranoid. You may find Nightcrawler's guide to finding the right corp helpful in this respect.
Quote:How was i supposed to find and meet new people tho? I finally made a post on here about finding a Corp tonight so hopefully that helps. Good stuff and good luck, if you get an offer to join a corp that requires any sort of security deposit, or they offer to move all your stuff, it's almost definitely a scam, avoid those offers like the plaque
Quote:i think that's a big reason why new players have trouble tho. gets lonely out there all alone sometimes. Indeed it does.
If you have any questions relating to anything at all post them over in New Citizens Q&A, the older players that post there tend to be knowledgeable, helpful and normally quite friendly. Here in GD there be trolls, over in NCQA trolls get stomped on very rapidly.
Nil mortifi sine lucre.
|

Jonah Gravenstein
Machiavellian Space Bastards
21155
|
Posted - 2014.10.27 12:18:43 -
[38] - Quote
Nevil Oscillator wrote:Concord doesn't punish crime, it reacts consistently and invariably with a specific response to one type of action. You're kind of right, the Crimewatch system controls the flagging of players, stealing loot and flipping cans are consider to be "petty" offences, hence you only get flagged; shooting someone in the face outside of a limited set of conditions is considered a "serious" crime and incurs a GCC flag, hence Concord roll up and BBQ you everytime you undock in anything other than a pod for the duration of that flag.
Concord responding to petty crime would fall under crime prevention, which is not their designed role.
Quote:This is overcome by gathering the correct resources to get past it, ie; Lots of players , lots of cheap ships Yep, but that doesn't change the fact that Concord still punish the offenders.
Quote:A lot of the time Concord responds to crime by not doing anything if you see my point. I see your point, but it is working as intended, Concord only respond to "serious" crime.
Nil mortifi sine lucre.
|

Jonah Gravenstein
Machiavellian Space Bastards
21160
|
Posted - 2014.10.27 15:17:12 -
[39] - Quote
Bastion Arzi wrote:if that fails just align blow up the wreck they want to loot and warp... IIRC shooting a wreck that doesn't belong to you incurs a Concord response, it's treated the same as a ship; people like Veers won't risk that.
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
21161
|
Posted - 2014.10.27 15:27:05 -
[40] - Quote
Bastion Arzi wrote:ok my bad. use a cheap ship to shoot the wreck. u will lose ur ship but ur still wining. think off it as cutting off the enemies supply lines... edit: i thought u would only get suspect timer. might be rong. jonah knows more about these things than i do anyway  The Wiki entry is about 18 months old, Crimewatch 2.0 pre dates it by about 5-6 months it so I'm assuming the info is correct.
Nil mortifi sine lucre.
|
|

Jonah Gravenstein
Machiavellian Space Bastards
21164
|
Posted - 2014.10.27 16:20:00 -
[41] - Quote
Veers Belvar wrote:I'm perfectly entitled to speak up for them.
"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar Nuff said
Nil mortifi sine lucre.
|

Jonah Gravenstein
Machiavellian Space Bastards
21164
|
Posted - 2014.10.27 16:26:26 -
[42] - Quote
Nevil Oscillator wrote:Jonah Gravenstein wrote:Quote:A lot of the time Concord responds to crime by not doing anything if you see my point. I see your point, but it is working as intended, Concord only respond to "serious" crime. Once the timer has expired they forget all about it, perhaps there should be conditions under which a suspect flag remains for an extended duration. The GCC timer is the equivalent of a custodial sentence, once you've served your "time" as it were, you're considered to be rehabilitated to a certain extent.
Jenn aSide is probably more able to explain it clearly, he deals with that sort of thing in RL.
Nil mortifi sine lucre.
|

Jonah Gravenstein
Machiavellian Space Bastards
21167
|
Posted - 2014.10.27 16:37:55 -
[43] - Quote
Rowells wrote:Considering the ideas here, I believe football (american) needs to have tackling removed since it causes less athletic/tough people to not play. I would like to get this petition to the NFL board as soon as possible, so if you could just sign here...
X________________ Don't forget about removing one of the most entertaining parts of Ice Hockey. The fact that the game can start at any time during the fight must alienate those who think an Ice Rink is for figure skating.
Nil mortifi sine lucre.
|

Jonah Gravenstein
Machiavellian Space Bastards
21168
|
Posted - 2014.10.27 16:53:07 -
[44] - Quote
Rowells wrote:I was going to suggest adding more pillows and a change to a less aggressive form of hugging the opposing players until they feel obligated to stop out of mutual friendship. Replacing the men with schoolgirls scantily clad cheerleaders might be a welcome addition for the common man as well. Not for all of the reasons you think. FTFY 
Nil mortifi sine lucre.
|

Jonah Gravenstein
Machiavellian Space Bastards
21173
|
Posted - 2014.10.27 17:20:34 -
[45] - Quote
Haleuth wrote:Black Pedro wrote:Veers Belvar wrote:I shouldn't need to "stop" gankers in highsec. We have a police force. Criminals, especially repeat offenders, should be properly punished. See here is the crux of your problem - you should need to stop gankers in highsec if you have a problem with them, not a NPC-based mechanism. It is a game. A game centered around conflict between players - and this conflict is the whole point of playing. And the complex ganking/security status/CONCORD system was explicitly designed to allow these repeat criminals to continually operate to drive conflict in highsec. Repeat offenders are punished. You want them "properly punished" though. What is that? A punishment that is so severe they can't operate in highsec? That would break the game. But if you made the punishments just a little more severe and the gankers adapted and continued killing things, you would conclude that the punishment wasn't severe enough and continue arguing for further increases. This would only end when the punishments were so severe that no more ganking was possible, highsec was perfectly safe, and you had effectively removed PvP from a PvP game, thus breaking it. Your proposals are not compatible with a functioning PvP game. You need to step back a bit. CONCORD is not actually there to "punish" players to stop them from ganking as you seem to think. After all, ganking, and the conflict it drives are explicitly allowed by the game mechanics. Lets hope he can stand back and unstand this. Doubtful, it's Veers, unless you're him or agree with him, you're wrong as far as he's concerned
Nil mortifi sine lucre.
|

Jonah Gravenstein
Machiavellian Space Bastards
21202
|
Posted - 2014.10.28 15:16:37 -
[46] - Quote
Veers Belvar, in every post he makes wrote:I have delusions of grandeur and grossly misunderstand the nature of the game I have chosen to play.
I believe that highsec should be the equivalent of a gated community, one with a police officer on every corner to stop the nasty people from making my spaceship explode or using my own stupidity against me to achieve their own ends.
I believe that people who indulge in the darker side of Eve are nasty people in real life, because their in game persona is a direct reflection of them in real life.
I want CCP to change their game so that those that play the game as villains in highsec are punished in the manner in which I feel to be appropriate, because I'm too damn lazy to use the mechanics already available to me to do it myself.
I know better than anyone, including CCP, what is good for the game.
I'm an expert in all matters Eve related, listen to me because I'm always right.
I shall randomly insult people and then reroll my corp when they decide to retort ingame. All of the above wasn't actually posted by Veers, however it's a pretty accurate summary of his posts IMHO.
Nil mortifi sine lucre.
|

Jonah Gravenstein
Machiavellian Space Bastards
21204
|
Posted - 2014.10.28 15:54:42 -
[47] - Quote
La Nariz wrote:Veers Belvar wrote: Thankfully I'm unconcerned what the Goonie propaganda machine thinks about my posting.
Why don't you try flying around highsec belt to belt and asking the miners and haulers what they think about Code, suicide ganking, etc...? I have, and the overwhelming feeling is that the game mechanics are broken and favor the bad guys.
A feeling but, no evidence and a mind boggling amount of angst. EVE is kind of like Dark Souls first you start human like Veers here, then over time the anger and angst eats away at you until you end up a hollowed shell like Anslo. Evidence is overrated, hyperbole and misinformed opinion are far more relevant 
Nil mortifi sine lucre.
|

Jonah Gravenstein
Machiavellian Space Bastards
21208
|
Posted - 2014.10.28 16:02:21 -
[48] - Quote
Veers Belvar wrote: Well Jenn, I delight in your despising me. Heck, if someone like you had ANY positive feeling for me, I would be unconcerned. That the people who play Eve solely to inflict misery on others despise me is something that I take great pride in, and would hope that it continues unabated indefinitely.
You do realise that Jenn aSide is actually one of the people that you claim to represent? He is a PvE player afterall.
The only misery he inflicts is unto NPC's and shitposters such as yourself
Quote: Once again you simply ignore any inconvenient facts to reach conclusions that just coincidentally match your pre-conceived notions. Have you looked in a mirror recently? The person you're describing in this little gem is YOU.
Quote:you ignore the existence of rookie systems and the strict griefing restrictions therein, you ignore the broad availability of PvE in highsec, you ignore the infallible CONCORD presence. Nope, nope and nope. None of these things have been ignored.
Quote:Literally you ignore the existence of every game mechanic meant to bring a measure of security and safety to highsec, or meant to protect new players.
CCP has already taken multiple steps to protect new players and create a measure of safety in highsec, all measures that I fully support. Highsec is already safer than it has been at any time in the past.
Quote:So perhaps it is you who is playing the wrong game and should look for something else? Maybe you should take your own advice and stop trying to water Eve down into just another MMO. Eve has been doing just fine for 11 years, it's outlasted numerous other MMO's.
Nil mortifi sine lucre.
|

Jonah Gravenstein
Machiavellian Space Bastards
21208
|
Posted - 2014.10.28 16:04:42 -
[49] - Quote
La Nariz wrote:Veers Belvar wrote:Feel free to launch the New Eden Pew Institute for Polling to gauge the opinions of highsec miners on ganking and bumping.  You made the claim you provide the evidence. Another case of somebody else should do something, pretty much the norm for Veers. Which is kind of sad.
Nil mortifi sine lucre.
|

Jonah Gravenstein
Machiavellian Space Bastards
21209
|
Posted - 2014.10.28 16:13:31 -
[50] - Quote
Veers Belvar wrote:La Nariz wrote:Veers Belvar wrote: The overwhelming majority of the random miners/haulers I have spoken with have expressed these sentiments.
The overwhelming majority of random highsec pubbies I have spoken to have expressed sentiments that you are wrong and forever will be wrong and never will ever be right in any situation ever. Do you now see why anecdotes are not evidence and that you must provide evidence to back up your claims for anyone to consider them seriously? The difference is that mine actually happened and reinforces the logical and most likely conclusion. Yours is a) insulting ("pubbies") and b) made up. La Nariz openly admits that his is just anecdote and therefore subject to doubt.
Without any evidence being presented your claim is as valid as that of La Nariz, maybe you should try holding yourself to the same standards you demand of others.
Nil mortifi sine lucre.
|
|

Jonah Gravenstein
Machiavellian Space Bastards
21212
|
Posted - 2014.10.28 16:22:50 -
[51] - Quote
Veers Belvar wrote:Confirming that my claim is fabricated, as I have in fact never gone to highsec belts and asked miners/haulers what they think of the ganking and bumping mechanics. Also confirming that my overwhelmingly logical and indisputably true conclusion is fabricated. Finally, the truth.
Without evidence your claim is rightfully treated as a fabrication, I could claim to be the long lost cousin of Tsar Nicolas of pre revolution Russia, without evidence to back it up that claim will be derided, much like all of your claims.
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
21213
|
Posted - 2014.10.28 16:28:13 -
[52] - Quote
Veers Belvar wrote:Confirming that I also lack evidence that the world is round, that man has landed on the moon, that most people are pleased electricity was invented, and a host of other claims, so they should all be considered fabrications for now. The specified things are considered to be common knowledge, and there are vast quantities of readily and publicly available evidence that proves them to be factual and true, unlike any of your claims.
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
21215
|
Posted - 2014.10.28 17:12:28 -
[53] - Quote
Veers Belvar wrote:When the Goon propaganda machine stops mocking me and starts "taking me seriously" it's probably time to quit Eve and move on....because at that point I will have stopped saying the truth. To stop telling the truth you must first start telling the truth 
TL;DR You wouldn't know the truth if it slapped you in the face with a wrecking ball.
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
21216
|
Posted - 2014.10.28 17:34:37 -
[54] - Quote
Veers Belvar wrote:Both claims are hilariously obvious and true, and anyone can easily verify them by going and actually chatting with highsec miners. If they can find one that's actually able to respond because they're not AFK 
Quote:But if you need even more evidence go read blogposts on minerbumping.com and see the response of folks to the CODE. You mean all of those people who appear to have a problem distinguishing the difference between reality and fantasy and spew vitriol and threats of real life violence for acts carried out in a virtual world? They're hardly well adjusted individuals tbh.
Nil mortifi sine lucre.
|

Jonah Gravenstein
Machiavellian Space Bastards
21216
|
Posted - 2014.10.28 17:41:53 -
[55] - Quote
Veers Belvar wrote:There exists no surveys or charts or what not on what highsec PvE players "think." Thankfully, since it is so obvious, it does not need to be proven. Anyone with a brain can figure it out. Maybe you should start one, I'll even make it easy for you by providing the first response.
I'm a highsec PvE player and I think that the current highsec mechanics are fine because I takes precautions to protect myself from the actions of others who may play the game more aggressively that I do.
Nil mortifi sine lucre.
|

Jonah Gravenstein
Machiavellian Space Bastards
21237
|
Posted - 2014.10.28 22:27:31 -
[56] - Quote
Veers Belvar wrote:Do you bother reading the threads by the miners who get ganked and then mocked by the PvP experts here? Go read through the forums. You mean the threads where people tell them how to avoid being ganked via fitting their ships properly and not afk mining? The ones where the advice is met with scorn, because of its source, despite the validity of it?
Informing people how to avoid the predations of highsec gankers is not mockery, the mockery starts after the advice is ignored and scorned by people who are too damned lazy to make any effort at all to protect themselves.
Quote:Personally I think mining is too boring to be done non-afk, so i assume these guys are afk 95% of the time. So none of those would help. Yet you somehow magically get a response when you ask them how they feel about PvP in a PvP game 
Nil mortifi sine lucre.
|

Jonah Gravenstein
Machiavellian Space Bastards
21245
|
Posted - 2014.10.28 23:50:32 -
[57] - Quote
Bastion Arzi wrote:Veers Belvar wrote:Precisely, there are thugs in the park, and I still don't pay attention. The expectation is that the police handle these matters and protect the public. ok so how much time will it take for the police to reach u if these guys try something? How close is the nearest doughnut shop?
Nil mortifi sine lucre.
|

Jonah Gravenstein
Machiavellian Space Bastards
21252
|
Posted - 2014.10.29 00:07:48 -
[58] - Quote
Bastion Arzi wrote:hes basically saying he wants gankers removed from the game as the police would do irl to a repeat offender.
your right its just a game. he cannot seem to diffrentiate between fantasy and reality and has some trouble with metaphors... this is not intended as a personal attack but rather an observation. I wonder what his opinion of Grand Theft Auto multiplayer is?
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
21263
|
Posted - 2014.10.29 01:11:35 -
[59] - Quote
Veers Belvar wrote:The police investigate, they catch the mugger, they make him pay restitution (and damages!), and then put him away for a nice jail sentence, especially if he is a repeat offender.he appears in court and either gets off on a technicality, or gets a short /suspended sentence and a small fine, or community service and a small fine; any unclaimed stolen property is sold off at auction and goes into the pot for the works christmas party FTFY so that it a more accurate representation of most criminal justice systems.
Quote:In Eve - they show up, blow up the attacker, give him a 15 minute timeout, don't make him pay any restitution, and make no attempt to recover the stolen property. The difference is that the stolen property actually belongs to CCP, as stated in the EULA.
You as a player own diddly squat within the Eve universe, it is merely on loan from CCP, as long as it remains in the game CCP don't care how it changes hands.
Once again you're displaying that you can't differentiate between the real world and a fantasy one.
Nil mortifi sine lucre.
|

Jonah Gravenstein
Machiavellian Space Bastards
21265
|
Posted - 2014.10.29 01:38:42 -
[60] - Quote
Veers Belvar wrote:I fervently believe that you will find, as I did, that many of the miners are unhappy with the current game structure, and have very negative feelings towards the gankers. You yourself have admitted that you consider >90% of them to be afk. Have you miraculously found a way to communicate with afk miners, or are you talking out of your arse again?
Quote:They don't look at it like Hide and Go Seek, they look at it like a sociopathic turkey shoot. It's a game to one side of the equation, but not much fun to the other side. Maybe they should change the way they play the game to take into account the realities of Eve, simple things like fitting a tank, checking local for players with low sec status or criminal flags, or god forbid, actually being at the bloody keyboard.
Nil mortifi sine lucre.
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|

Jonah Gravenstein
Machiavellian Space Bastards
21274
|
Posted - 2014.10.29 13:10:18 -
[61] - Quote
Mephiztopheleze wrote:The New Player Experience is bloody awful. If you think the NPE is awful now you should have tried it when it consisted of "here's a ship, there's an NPC, try not to die too quickly" or as it was otherwise known "here's a Rubik cube, go forth and perform an unlikely sexual act on yourself" 
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
21274
|
Posted - 2014.10.29 13:27:50 -
[62] - Quote
Omar Alharazaad wrote:I don't think you understand how to mine properly. Lemme break it down for you. You start at a point near the belt that has a direct clear path to the station you eventually dock at, or a chosen safe spot in space. You then align to said point after scanning a series of juicy rocks that you want to badtouch. Target the nearest few and commence with the noms. Meanwhile, you open up your D-scan and set it to 360 with a distance of around oh, say 1AU or so... or just under the distance to the nearest station or belt. As rocks start to pass out of range of your lasers you switch to new roids further ahead... there's no need to fully deplete them to get what you need. Watch local, scoop ore, hit D-scan. If someone dubious shows up in system you start hovering near the 'warp' button. If something that's not a fellow miner shows up on D-scan you start warping immediately. If a fellow miner shows up in belt and then starts to act oddly in ANY fashion, you warp away.
In doing this I've never been ganked, but have had a few try. Mining by hitting F1 and coming back in 20 minutes is simply put, idiotic, and asking for suffering.
There. Now you know how to mine, for free no less.
Edit: To be fair this model is for solo mining. It gets more sophisticated once you start working with an orca, other miners, haulers, and an active guard on duty. Pretty much this, however it involves entirely too much effort for some. It's far easier to park on the warp in point, hit F1 and go back to watching faptupe, reading a book or just walking away to do something else, then moan on the forums when you get ganked.
Nil mortifi sine lucre.
|

Jonah Gravenstein
Machiavellian Space Bastards
21290
|
Posted - 2014.10.29 19:11:44 -
[63] - Quote
Nevil Oscillator wrote:This Month I will mostly be going Loco in Lowsec Loco on a POCO
Nil mortifi sine lucre.
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Jonah Gravenstein
Machiavellian Space Bastards
21299
|
Posted - 2014.10.30 15:15:27 -
[64] - Quote
Fabio Suave wrote:I don't like the time-based skill system. Instead I wish we all got X number of skill points, and we could drop 1-5 points into any skills we wanted.
Maybe it's an idea for EVE 2? I just hate waiting weeks or months for a skill to train. I love everything else about EVE. We passed version 2 a long time ago, we're currently on Version: 8 and a bit.
The fact that skills train in real time is a draw for many, not a deterrent. Unlike pretty much every other game out there your skills still improve when you're not logged in.
Nil mortifi sine lucre.
|

Jonah Gravenstein
Machiavellian Space Bastards
21369
|
Posted - 2014.11.01 01:46:15 -
[65] - Quote
Max Deveron wrote:
Ok fine I love industry, i like missioning at times. I enjjoy the ability to get rid of competitors if i so choose to in what ever way i like, gank or dec. I am not a carebear....because that is a state of mentality.
Bang on the money, carebearism is an attitude not a playstyle. I mainly mission and dabble in industry, and I actively take steps to minimise the risk from other players. I don't expect CCP to do it for me.
Quote:So i must say, if PEW PEW PVP is removed from highsec and i have no way to curtail botters, competitors or what not....then yes if gunboat PvP is removed from highsec then all missions, mining, PI, incursions....everything must be moved into Losec and Nullsec...anything worth to the game of EvE being played...so all those worthless rocks with no usebale mins can stay in highsec, and if must have missions...they must be lowkey with no loot drops, and a maximum of 5 ISK bounty paid per kill, and the wrecks must not give not give up salvage. Agreed, and sadly it would turn Eve into just another MMO with highsec essentially being a separate shard.
Quote:That is how it should be if combat PVP is 100% taken away from highsec.....so yeha keep preaching. Matter in fact I think you deserve to be ganked or dec'd for what you said Agreed, in fact I think Shizuken deserves to be be relentlessly hounded until he or she quits entirely.
"Remember, as a non-combatant, your best tank is being elsewhere." ~ Abrazzar
Nil mortifi sine lucre.
|

Jonah Gravenstein
Machiavellian Space Bastards
21371
|
Posted - 2014.11.01 01:56:33 -
[66] - Quote
Remiel Pollard wrote:The players, most notably, the players who want to turn EVE into a themepark ride. CCP needs to stop catering to them and remember the foundations upon which EVE was conceived. The game itself is a great game, and has been for over a decade. The self same players who, if they succeed in turning Eve into a theme park, will leave shortly thereafter and go onto the next latest and greatest game because "Eve is boring", leaving those of us that are left and actually liked Eve for what it "was" with a hideously broken game.
There's even historical precedent for it, to wit, Ultima Online.
"Remember, as a non-combatant, your best tank is being elsewhere." ~ Abrazzar
Nil mortifi sine lucre.
|

Jonah Gravenstein
Machiavellian Space Bastards
21371
|
Posted - 2014.11.01 02:01:44 -
[67] - Quote
Remiel Pollard wrote:Jonah Gravenstein wrote:Remiel Pollard wrote:The players, most notably, the players who want to turn EVE into a themepark ride. CCP needs to stop catering to them and remember the foundations upon which EVE was conceived. The game itself is a great game, and has been for over a decade. The self same players who, if they succeed in turning Eve into a theme park, will leave shortly thereafter and go onto the next latest and greatest game because "it's boring" leaving those of us that are left and actually liked Eve for what it "was" with a hideously broken game. There's even historical precedent for it, to wit, Ultima Online. Ironically, it's exactly that happening to Ultima which lead to the development of EVE Online. Unfortunately CCP appear to have forgotten their roots in that respect. At least that's the impression I get from some of the proposed changes to highsec.
"Remember, as a non-combatant, your best tank is being elsewhere." ~ Abrazzar
Nil mortifi sine lucre.
|

Jonah Gravenstein
Machiavellian Space Bastards
21371
|
Posted - 2014.11.01 02:04:49 -
[68] - Quote
PotatoOverdose wrote:Thread spillover.  Bound to happen, the threads are so closely related that King Joffery could be their child 
"Remember, as a non-combatant, your best tank is being elsewhere." ~ Abrazzar
Nil mortifi sine lucre.
|

Jonah Gravenstein
Machiavellian Space Bastards
21374
|
Posted - 2014.11.01 02:29:30 -
[69] - Quote
PotatoOverdose wrote:Kaarous Aldurald wrote:PotatoOverdose wrote: or, worse still, no one wants to play with them in the first place because they're a risk?
I have no problem getting into corps with my awox alts. Dozens and dozens of times, with killboard records like a gaping wound. So this "no one is recruiting" fallacy people have devised seems entirely made up to me. There are no shortage of people hiring new players. None whatsoever. So CCP, with it's access to a reliable base of statistics on the playerbase as a whole, is....what? Making stuff up? As you say CCP has the stats, however, in my experience there's plenty of corps out there openly recruiting. I see their can spam everywhere, my alt that's currently in an NPC corp receives evemails regularly from recruiters spamming everyone in local or the NPC chat channels.
"Remember, as a non-combatant, your best tank is being elsewhere." ~ Abrazzar
Nil mortifi sine lucre.
|

Jonah Gravenstein
Machiavellian Space Bastards
21374
|
Posted - 2014.11.01 03:30:50 -
[70] - Quote
PotatoOverdose wrote:Yes but adding a concord response to attacking a corp mate won't turn it into a "poxy themepark." Hence the worst case scenario in brackets, I don't expect CCP to go down that path, they're not stupid; but there is always a remote possibility that some moron in marketing or the shareholders will attempt to push them down that path as a way of increasing subscriptions and thus revenue.
Jonah Gravenstein wrote:Quote:So CCP, with it's access to a reliable base of statistics on the playerbase as a whole, is....what? Making stuff up? As you say CCP has the stats, however, in my experience there's plenty of corps out there openly recruiting. I see their can spam everywhere, my alt that's currently in an NPC corp receives evemails regularly from recruiters spamming everyone in local or the NPC chat channels. While I appreciate that point of view, the evidence you provide is purely anecdotal. The fact that ccp (who is historically slow to act on anything) is taking action now suggests that they have some particular metric motivating them to do so.[/quote]Agreed it is anecdote, I merely present the evidence that I see with my own eyes.
"Remember, as a non-combatant, your best tank is being elsewhere." ~ Abrazzar
Nil mortifi sine lucre.
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